Long time, well-respected member Guess Who has written a guest editorial on the front page explaining in more detail the timeline surrounding the game and the insulting nature of the final product, which can be read here (and I urge everyone who has played the game to read it). Sonic Retro, essentially the hub for all things Sonic Hacking, is essentially pulling support for the game. That he would, against the wishes of all other project leads, enforce an unwritten license for the game, and spend months writing security measures to ensure that no one can reverse engineer the code he wrote, especially given that his code itself is not only reverse engineered, but was done so by others and freely given to him, is appalling and selfish. Rather, the hypocritical guall of lOst to not only close the project off from the community, but impose DRM upon a project that he did not start, that was intended to be inclusive of anyone interested in contributing, for paranoid delusions revolving around theft of code and dreams of imitating Taxman's rise to rank within Sega, has put off not only I, but practically the entire community at large. That alone isn't quite enough to make me enforce a self-imposed protest of the game. Without holding punches, I'll say he has essentially stolen the project from the community. lOst is not a newbie to the community, he is one of the longest tenured members around. To say what he has done to the project disgusts me would be an understatement. I have known the current lead programmer of the project, lOst, for 14 years now. Today, Sonic 2 HD adheres to none of those ideals. This project was once championed as the ultimate result of collaboration and culmination - that the collective efforts of everybody freely, and openly exchanging information between one another can produce wonderful end results. The reason I haven't spoken about the release is because what the project is today goes against everything I personally like about said hacking community, and I am protesting the game by refusing to acknowledge it. And, to be sure, I have followed its development, and wished it well from an outsiders perspective. This isn't an instance of sour grapes - I left the project extremely early on due to a realization that I wouldn't be able to make any time commitments to the project at length, but I have never wished ill on the project. Anyone who pays attention to anything I say on these boards undoubtedly knows I'm enamored with both Sonic the Hedgehog and the philosophical free and open nature of the sonic hacking community as a whole, so why wouldn't I be trumpeting its release? As a longtime member of the Sonic hacking scene, and once a member of the development staff at the project's onset, you may wonder why I haven't spoken about its release. So, as many of you already know, the alpha for Sonic 2 HD released a few days ago. Showing off the new desert Zone plus playable Metal Sonic for the first time ever in a main-line Sonic game. We will have more information on the situation as it evolves. You will need to delete the files included with the Sonic 2 HD zip, as well as the registry keys hooked at HKEY_CURRENT_USER/Software/NakaSMK (if you are unfamiliar on how to do this, go to Start->Run., type regedit, follow the folder path, and then delete the NakaSMK folder.) I want to emphasize that at this time, we have found no evidence that the software has been “phoning home” any data-only that we have found the capability exists.īecause this vulnerability has been found, we are strongly advising that the software be removed. After receiving this notification, we conducted our own independent tests and found that there is indeed a keylogging program as part of the Sonic 2 HD alpha software. His results showed that a keylogger is part of the Sonic 2 HD software. Earlier today, I was contacted by a professional antivirus employee who was interested in why Sonic 2 HD consistently popped up as a threat by multiple antivirus software programs and did some investigation.
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